Patch notes, anuncios y actualizaciones agregadas desde fuentes oficiales. Se actualiza automáticamente cada pocas horas.

The second batch of The Blood Moon Rises tweaks are here, along with the 'Export & Import' feature for Bank Tags... Changelog - July 15th The Blood Moon Rises Tweaks Maggot King Tweaks The drop rates for the Maggot King and Venators are rev

This week's update brings the first round of post-launch tweaks and fixes for The Blood Moon Rises, alongside a handful of improvements to the Trouver System! Changelog - July 8th The Blood Moon Rises Tweaks & Fixes Maggot King Changes Fixe

The Blood Moon rises today, bringing the long-awaited finale of the Myreque saga to Old School! For the latest on all current known issues & fixes, head here. A quick note for RuneLite users: The Blood Moon Rises makes heavy use of visual l

We've got a jam-packed game update this week: Bank Tags for mobile and the Official Client, Leagues VI rewards tweaks, new Slayer unlocks for Frost Dragons, Trouver System Rework and more! Heads up: As we prepare for the launch of Blood Moo

Heads up 'Scapers: There will be no game update next Wednesday on June 10th, as the team will be focusing on ideating for passion projects for Game Jam VIII. However, we will still be opening the Rewards Shop for Leagues VI: Demonic Pacts n

This week brings adjustments to Sailing, Last Man Standing rewards system and more… Changelog - May 27th Sailing Changes Updated the colours of Steel and Iron cannonballs to better depict their metals, bringing them in line with other items

The Red Reef, our second quest in the Tortugan storyline, is out today! Plus, we're also launching new cannonballs with unique effects, auto-retaliate for cannons, and more! Changelog - May 20th The Red Reef The Tortugan questline continues

The first batch of Sailing improvements announced earlier this week has arrived! Plus, four new gem container options and more Leagues VI changes... Changelog - May 13th Sailing Improvements Mapped various solo spawns of high-level seaborne

This week brings further Leagues VI changes and a bunch of Sailing improvements! Changelog - May 6th Leagues VI Changes Added an extra free Pact reset which will be granted when you open the Pacts interface. The Dramen Staff no longer count

Theories have met power - what a week it's been! Take a look at the initial tweaks for Leagues VI: Demonic Pacts... Changelog - April 23rd Leagues VI Changes "Defeat Hueycoatl 1 time" has now become a pact reset task, which means completing

Changelog - April 15th Leagues VI: Demonic Pacts Leagues VI: Demonic Pacts worlds will go online today at 10:30am UTC. Just like previous iterations, we've made some big changes which were gently requested by Yama: Demonic Pacts: We've deve

This week brings the rest of the Getting Around Poll changes, along with tweaks to boat combat and Last Man Standing QoL improvements! There will be no game update next week as the team's focusing on getting everything ready for the Leagues

This week brings spring spirit to Gielinor and a whole heap of PvP QoL improvements! Changelog - March 25th Easter 2026 Event The Easter Event has arrived with a familiar sense of mystery... Chat with the Easter Bunny located at the south e

We're launching a number of boat combat improvements! Changelog - March 18th Sailing Combat Fixes Cannons have been rebalanced. They shoot slower but hit harder. You can now build two cannons on the same side of your Sloop. Added a new faci

Minigame Teleport Menu and the ability to reclaim lost Perfected Quetzal Whistles are here, along with more changes and fixes! Changelog - March 11th More From the Getting Around Poll You can now reclaim a Perfected Quetzal Whistle from Soa