Patch notes, announcements and updates aggregated from official sources. Refreshed automatically every few hours.

Hi all, just pushed a couple more fixes. FIXED: Octane's jump pads will no longer bounce unintended objects (thank you for making the most of this bug with firing range clips, they made us chuckle). Made adjustments to further improve recen

FIXED: We just pushed a fix that should mitigate lingering FPS issues resulting from hardware-specific issues on some PCs since the beginning of the split. Your gameplay experience should be much smoother now.

Hey Legends, We’re always looking for ways to improve how we support and engage players across our community spaces, including Steam Discussions. We would like your help with this 9 question survey . The survey is focused on understanding y

Along with today's update, we made the following changes 🛠️ ADJUSTED: Increased the audio volume when respawning from a Death Box to improve clarity ✅FIXED: An issue where Sparrow could respawn with a fully charged Ultimate

FIXED: After resolving issues causing error code:truck on Steam and EA App last week, we're happy to confirm that this error code has been fixed on all consoles as well. Thank you for your patience on this issue. ADJUSTED: Seer Reduced the

✅ FIXED: We have now resolved the connection issues that were preventing players from connecting to the game. Thanks for your patience while we worked on a fix. INVESTIGATING: We're aware that some players are having trouble connecting to o

Hey all, we just made a couple adjustments to our game modes based on community feedback. WILDCARD: - In response to community feedback, we are converting Wildcard map rotations to a 90 minute timer! We are making this change to align with

One more fix for today! ✅FIXED: We’ve deployed a PC update to mitigate the recent FPS drops tied to specific hardware. Gameplay should feel much smoother now! We will continue monitoring performance as we work toward a permanent fix in an u

✅FIXED: In addition to yesterday's fix for code:truck error on Steam, we have now resolved this issue on the EA App as well. We are on track to have this issue fixed for impacted players on console by Wednesday next week. ⚠️INVESTIGATING: W

Hey all, just pushed two more fixes! ✅FIXED: Resolved the issue causing stuttering when wiping a squad for players playing on the EA App. The fix requires the latest version of the EA App: https://help.ea.com/en/articles/platforms/ea-app-do

FIXED: - Unprompted Mirage voicelines have been stopped. - Resolved an issue where some players lost control of the Legend upon landing from a dropship. - Resolved an issue that saw the Drop Zone removed from intended high-tier Ranked match

The previously announced Diamond+ solo-queue-only test will start on June 30th at 10am PT and run until July 13th, or until we have gathered enough data. During this time, players ranked Diamond or higher will be unable to matchmake as prem

Hey all, busy start to Split 2. We're hard at work on the following. 💡KNOWN ISSUES: - We are aware that some Ranked matches are starting with fewer than 60 players. We have a fix gradually rolling out and expect the issue to be fully resol

INTRO Welcome back to Overclocked Split 2! To start the latter half of the season, we’re bringing Legend balancing changes, new shotgun hop-ups, and various fixes and improvements that we think you’re going to like a lot. With all these cha

TL;DR Below, we will share insights into meta changes coming in 29.1. We’ll discuss the rationale for the implementations, including the opportunities we’ve identified, and our goals for each of the following: “Why wait to tweak Axle?” Axle