What it is
The official Cyberpunk 2077 Build Planner is a web tool maintained by CD Projekt RED at cyberpunk.net/en/build-planner. It lets you distribute the 80 perk points from the 2.0 system, assign attributes (Body, Reflexes, Technical Ability, Intelligence, Cool), include Phantom Liberty's Relic Skill Tree, and build V's complete cyberware loadout.
It launched post-patch 2.0 when CD Projekt redesigned progression and the community needed an official way to visualize the new tree. Free, no account required, runs in any browser, and lets you share builds via URL.
What problem it solves
Cyberpunk 2077 introduces 5 attributes × ~15 perks per tree = ~75 possible perks, plus cyberware with slot caps, plus the Relic Tree. Making decisions blind on a first playthrough leads to builds that don't scale (classic mistake: spreading thin between Body and Reflexes without committing to any archetype).
The planner exposes the full structure: you see perk prerequisites, the attribute thresholds required to unlock high tiers, and how cyberware slots connect to your Technical Ability. You plan before spending in-game.
Differentiation
Versus Nukes & Dragons (community planner), the official one is always the first to be updated to the current patch — when 2.3 drops, the official planner has it day one; Nukes & Dragons may take weeks.
In exchange, the official tool is more conservative on features: no damage simulation, no DPS calculators, no preset meta-builds. It's pure allocation planning, not advanced optimization.
What people use it for
Planning a first playthrough: distributing 80 perk points + 71 attribute points without guessing. The planner shows which perk tier you reach at which attribute level.
Testing a respec before spending a tarot card: in-game, respec costs a rare Tarot Card item. Before redistributing in-game, you model the new plan here and verify it closes.
Sharing builds with friends or the community: the planner generates a URL that encodes the full setup. You paste the link in Discord, Reddit or wherever, and the recipient sees your exact build.
Comparing two hypothetical archetypes: open the planner in two tabs, build a pure Netrunner in one and a Solo-Tech hybrid in the other. Compare side-by-side what cyberware capacity, what perks reachable, etc.
Who this tool isn't for
If you want to know how strong a build is (weapon DPS, sustain, breakpoints against specific enemies), the planner doesn't answer that. For that you'd want creator build guides who actually test them, or forums.
If you only play for the story and don't care about optimization, the planner is overkill — vanilla progression with occasional respec is enough to finish the game.
If you're chasing a very meta-specific build (Sandevistan Edgerunner clones from Reddit), community guides already provide ready-to-clone builds that skip the from-scratch planning.
How it works in practice
- Go to
cyberpunk.net/en/build-planner— the page loads in English by default; language menu is at the bottom (Spanish included). - Pick your target level (60 base, +20 perk points with Phantom Liberty = 80 max).
- Distribute attribute points between Body, Reflexes, Technical Ability, Intelligence, Cool. The planner respects the cap (~20 per attribute).
- Click perks on each tree; perks requiring higher attributes unlock as you raise the slider.
- If you enable Phantom Liberty, add points to the Relic Skill Tree (Sensory Amplifier, Vulnerability Analytics, etc.).
- Configure cyberware in available slots (capacity depends on Technical Ability).
- Share: the URL in your browser bar encodes the entire build. Copy and send to whoever.
Honest limitations
No damage simulation. It won't tell you "this build does 5000 DPS against a Maxtac soldier". It only models which perks you can take, not how they perform.
No community presets. There's no "load the Edgerunner build from Reddit" — you start from scratch every time. For that you'd need to manually copy from a guide.
Slightly sluggish UI. Loading the full tree and clicking quickly sometimes lags. Not critical but noticeable.
Only the 2.x tree. If you play a legacy version of the game (1.6 via mod or by choice), the planner doesn't apply.
No real-game state. It doesn't connect to your save — it's pure planning, not current V state.
How to get started
Go to cyberpunk.net/en/build-planner directly. No registration, no tutorial — the interface is self-explanatory if you know basic Cyberpunk 2.0 mechanics. If you just installed the game, finish the prologue first (it teaches combat, hacking, basic cyberware) and then open the planner.
Practical tip: before in-game level 10, model your ideal level-30 build in the planner. That gives you a projection of "going there" and prevents spending perk points on trees that won't converge.
