What it is
Elden Ring Debug Tool is a standalone application developed by Nordgaren (a recognized Souls community modder). It lives at github.com/Nordgaren/Elden-Ring-Debug-Tool under open-source license. It's an Elden Ring-specialized cheat-engine/debug tool, exclusively for offline use.
It launches the game in offline mode (no EAC), connects to the process, and exposes a UI with tabs to inspect and modify game state at runtime.
What it solves
Creating mods or testing extreme builds requires fast iteration: changing stats, teleporting between areas, spawning items for testing, seeing internal values. Doing it "legitimately" would mean grinding hours of game time for runes/Larval Tears.
Nordgaren Debug Tool solves this by exposing the game state directly: clicks to teleport, sliders for HP/runes/levels, dropdowns for item spawning.
It also solves mod testing: if you're developing a mod, you can verify your new item appears correctly without playing all the way to where it drops.
What people use it for
Testing mods in development: spawn mod items to verify they load correctly.
Runtime value verification: read internal character and enemy attributes to understand mechanics.
Speedrun routing: testing alternate NG routes without investing time in setup.
Cheat for fun runs: to play offline with outlandish builds that aren't legitimate (infinite HP, all items, etc.).
Validating fixes: when you report a bug, you can recreate the conditions quickly.
Who shouldn't use it
If you want to keep your character compatible with vanilla online, don't use it — using the tool "taints" your save.
If you only play legitimately and don't mod, it adds nothing — it's built for technical cases.
If you're ethically uncomfortable with cheat tools (even offline-only), don't use it.
If you play on console, doesn't apply — PC only.
How it's used in practice
- Download the latest release from
github.com/Nordgaren/Elden-Ring-Debug-Tool/releases. - Launch the game in offline mode first (via Mod Engine 2 or EAC bypass).
- Launch the Debug Tool.
- The tool detects the process and attaches automatically.
- Use tabs (Player, Items, Bosses, Map, Network) to inspect/modify.
- Close the tool before exiting the game to avoid crashes.
Honest limitations
Online incompatible: using the tool with EAC active is a TOS violation and bannable. The tool was designed for offline only.
Save tainted: once used, your save is marked and isn't compatible with vanilla online without risk.
Occasional bugs with new patches: when Bandai patches ER, the tool may fail until Nordgaren updates (usually 1-2 weeks).
Not a mod manager: the tool doesn't load mods; it only modifies runtime. For real mods you need Mod Engine 2.
Technical UI: dropdowns with hex IDs, tables with internal field names. Not user-friendly.
How to start
- Make sure the game is in offline mode (Mod Engine 2 forces this, or set up EAC bypass).
- Download the tool from
github.com/Nordgaren/Elden-Ring-Debug-Tool/releases. - Extract and launch the executable.
- Start with the game already loaded on an offline-only save.
- Explore tabs read-only first to understand what's exposed.
