Elden Ring Debug Tool logo

🛠️Modding Utilities

Elden Ring Debug Tool

Nordgaren's offline cheat/debug tool: inspect values, spawn items, teleport, and test mods

FreeOpen sourceAdvanced

What it is

Elden Ring Debug Tool is a standalone application developed by Nordgaren (a recognized Souls community modder). It lives at github.com/Nordgaren/Elden-Ring-Debug-Tool under open-source license. It's an Elden Ring-specialized cheat-engine/debug tool, exclusively for offline use.

It launches the game in offline mode (no EAC), connects to the process, and exposes a UI with tabs to inspect and modify game state at runtime.

What it solves

Creating mods or testing extreme builds requires fast iteration: changing stats, teleporting between areas, spawning items for testing, seeing internal values. Doing it "legitimately" would mean grinding hours of game time for runes/Larval Tears.

Nordgaren Debug Tool solves this by exposing the game state directly: clicks to teleport, sliders for HP/runes/levels, dropdowns for item spawning.

It also solves mod testing: if you're developing a mod, you can verify your new item appears correctly without playing all the way to where it drops.

What people use it for

Testing mods in development: spawn mod items to verify they load correctly.

Runtime value verification: read internal character and enemy attributes to understand mechanics.

Speedrun routing: testing alternate NG routes without investing time in setup.

Cheat for fun runs: to play offline with outlandish builds that aren't legitimate (infinite HP, all items, etc.).

Validating fixes: when you report a bug, you can recreate the conditions quickly.

Who shouldn't use it

If you want to keep your character compatible with vanilla online, don't use it — using the tool "taints" your save.

If you only play legitimately and don't mod, it adds nothing — it's built for technical cases.

If you're ethically uncomfortable with cheat tools (even offline-only), don't use it.

If you play on console, doesn't apply — PC only.

How it's used in practice

  1. Download the latest release from github.com/Nordgaren/Elden-Ring-Debug-Tool/releases.
  2. Launch the game in offline mode first (via Mod Engine 2 or EAC bypass).
  3. Launch the Debug Tool.
  4. The tool detects the process and attaches automatically.
  5. Use tabs (Player, Items, Bosses, Map, Network) to inspect/modify.
  6. Close the tool before exiting the game to avoid crashes.

Honest limitations

Online incompatible: using the tool with EAC active is a TOS violation and bannable. The tool was designed for offline only.

Save tainted: once used, your save is marked and isn't compatible with vanilla online without risk.

Occasional bugs with new patches: when Bandai patches ER, the tool may fail until Nordgaren updates (usually 1-2 weeks).

Not a mod manager: the tool doesn't load mods; it only modifies runtime. For real mods you need Mod Engine 2.

Technical UI: dropdowns with hex IDs, tables with internal field names. Not user-friendly.

How to start

  1. Make sure the game is in offline mode (Mod Engine 2 forces this, or set up EAC bypass).
  2. Download the tool from github.com/Nordgaren/Elden-Ring-Debug-Tool/releases.
  3. Extract and launch the executable.
  4. Start with the game already loaded on an offline-only save.
  5. Explore tabs read-only first to understand what's exposed.

More Modding Utilities tools

1