What it is
PoE 2 Scout is a community-maintained website that tracks Path of Exile 2 prices and market data in real time. It lives at poe2scout.com, requires no signup, and is fully open source under MIT.
The architecture is built to be consumed by third parties: Python backend, React frontend, and a documented API any external tool can integrate to surface live prices.
What problem it solves
PoE 2 is in early access and the economy shifts fast between patches. Knowing what a Divine Orb costs today, which bases are cheap, or how a unique evolved price-wise during the week is information players traditionally got by walking through the official trade item by item.
PoE 2 Scout collapses that into a single screen with searches filterable by league, category, and price range. Time granularity lets you see 24h, 7d, and longer trends — useful for deciding whether to hold an item expecting it to rise or just sell now.
Differentiation
Versus poe.ninja: poe.ninja has traditionally covered PoE 1 with years of polish. Its PoE 2 support is functional but comparatively lighter. PoE 2 Scout was built from the ground up for PoE 2.
Versus GGG's official trade site: the trade site is the source of truth for active listings but doesn't aggregate or chart historically. For "what is this worth on average," PoE 2 Scout wins; for "buy this specific item now," the official trade site is still the right destination.
What people use it for
Quick pricing while crafting or looting: sold a base, hit a rare, found a unique — open Scout, see price range, decide whether to sell or use.
Currency conversion: a table of exchange rates between Divine, Exalted, Chaos and more obscure currency. Useful when someone offers you a trade in non-standard coin.
Tracking specific items during a league: bookmark items and watch historical evolution to spot investment or flipping opportunities.
Integration with your own tools: the public API allows building overlays, Discord bots, or personal dashboards that consume prices without scraping.
Scam verification: if someone offers you "the trade of the century", checking the normal price on Scout saves you from overpaying on social transactions.
Who it's not for
If you're just starting and don't know what a Divine Orb is, Scout won't teach you — it assumes familiarity with the basic items and currency.
If you play SSF (Solo Self-Found), price info is entertaining but doesn't apply to your game — you won't trade.
If you need active listings to buy a specific item right now, GGG's official trade site is the correct tool. Scout is for ranges and trends, not for finding the concrete listing.
How to use it in practice
- Go to
poe2scout.com. Pick the active league in the header (Standard, Hardcore, current temp league). - For currency: open the Currency tab, view the exchange rate table.
- For items: use the search bar with the unique's name or filter by category (weapons, armour, jewels, maps).
- Clicking an item takes you to a detail page with price history.
- For integration: check the API documentation in the GitHub repository.
Honest limitations
English only. No other language localization. The UI is simple so it's not a blocker, but notable.
Coverage depends on market activity. Extremely rare items with few listings have less reliable prices (statistical noise).
Displayed prices are indicative, not a sell guarantee. Listing your item at "Scout price" doesn't guarantee a sale — real market depends on concurrent listings and active demand.
Lag versus official trade. Prices aggregate periodically; during announcements or meta shifts there can be a few minutes of delay versus live.
Dependency on GGG's API. When GGG performs maintenance on the official trade or shifts rate limits, Scout can briefly show stale data.
How to start
No signup required. Go to poe2scout.com and start browsing. The first time, it's worth exploring the Currency and Items tabs to get a feel for the layout.
If you build on top via the API, the GitHub repository has endpoint documentation and rate limits — follow the rules to avoid burning the service for everyone else.