Comparison

EIP Gaming Build PlannervsMugen Monkey (Elden Ring)

Comparison between the complete modern planner (EIP) and the classic starting-class optimizer (Mugen Monkey). SOTE coverage, UX, and capped PvP use cases.

Category: Build PlanningLast verified: May 31, 2026

Verdict

EIP if you want a modern UI with every base-game and SOTE item; Mugen Monkey if your priority is optimizing the starting class to the exact level for capped PvP.

Side-by-side

EIP Gaming Build PlannerMugen Monkey (Elden Ring)
FreeYesYes
Open sourceNoNo
OfficialNoNo
TypeWeb AppWeb App
PlatformsWebWeb
DifficultyBeginnerIntermediate
License
Source
VerifiedJune 2, 2026June 2, 2026

Which to use for what

  • Optimize starting class for level 125 PvPBetter pick: Mugen Monkey (Elden Ring)

    Mugen Monkey has a dedicated optimizer: you enter final stats and it returns the minimum class by total level. EIP doesn't implement this feature.

  • Plan a build using Shadow of the Erdtree DLC weaponsBetter pick: EIP Gaming Build Planner

    EIP has complete and updated SOTE coverage; Mugen Monkey has notable DLC gaps. For builds using Scadutree-scaled gear, EIP is required.

  • Fast iteration on a modern UI with visual previewBetter pick: EIP Gaming Build Planner

    EIP has a UI with item cards, animations, and gear preview. Mugen is tabular and austere — functional but less iteration-friendly.

  • Low-level (30-60) twink build for invasionsBetter pick: Mugen Monkey (Elden Ring)

    Mugen's optimizer is ideal for twink builds: each stat point matters enormously at low levels, and Mugen calculates the most efficient class to the detail.

  • Share a build with friends via URLBetter pick: EIP Gaming Build Planner

    EIP encodes the full build in the URL including gear, AoWs, and stats. Mugen has URL sharing but the format is more limited and rare items may not preserve.

If you play Elden Ring seriously and plan builds before spending Larval Tears, you'll end up in one of these two planners. EIP Build Planner is the modern tool with a complete UI and explicit Shadow of the Erdtree support. Mugen Monkey is the Souls community's classic planner (DS1 era) now extended to Elden Ring, specialized in optimizing the starting class for capped builds. The core difference isn't "which is better" — it's which problem you want to solve.

Coverage and data

EIP has complete base game + SOTE coverage updated to the latest patches. Every weapon, spell, talisman, Spirit Ash, Ash of War, and consumable is in the database. When Bandai releases a balance patch, EIP reflects changes within 1-2 weeks.

Mugen Monkey has complete base-game coverage but notable SOTE gaps. DLC-released items, especially rare weapons and Realm of Shadow talismans, can be missing or have outdated stats. For builds that depend on DLC gear, validating against EIP is needed.

This doesn't rule out Mugen — most PvP at level 125/150 still uses base-game weapons, where Mugen is complete.

Mugen's killer feature: the starting class optimizer

Mugen Monkey has a unique feature EIP doesn't implement: given a set of final stats (e.g., vigor 60, mind 16, end 30, str 70, dex 18, int 9, fai 25, arc 7), Mugen tells you exactly which starting class minimizes total level.

Why it matters: in capped PvP (typically 125 or 150), every level point counts. Starting as Wretch gives flexibility but low base stats; starting as Vagabond gives high base poise but some points get "trapped" if your build doesn't use fai. Mugen solves this mathematically.

EIP doesn't expose optimization; you have to manually try each class and compare resulting levels. For capped builds, this is a real disadvantage.

UX and iteration speed

EIP has the modern UI you'd expect in 2026: item cards, filtered search, gear visual preview, short animations, mobile responsive. Switching from one build to another is fast and items appear as clickable tiles.

Mugen is built in old-school wiki style: wide tables, dropdowns without search, no animations, no visual preview. It works — it's fast and predictable — but the experience is 2010s. If you'll spend hours iterating, EIP is less tiring.

For a quick build (10 min) both are acceptable; for long theorycrafting sessions, EIP wins on UX.

Sharing builds

EIP encodes the entire build in the URL: starting class, stats, gear slots, AoWs, spells, talismans, consumables. Copy-paste to Discord or Reddit works, and opening the URL elsewhere preserves the full state.

Mugen also encodes in URL but the format is more limited: stats and starting class always, weapons and armor sometimes, specific DLC talismans occasionally lost in the roundtrip. For sharing, EIP is more reliable.

Editorial coverage

Neither planner offers editorial guidance — no "this build is good for beginners" or "avoid this combo." They're mathematical tools.

For editorial advice, complement with Fextralife (Builds section), Mobalytics, or Powerbazinga videos. EIP and Mugen calculate; humans decide.

When each wins

Scenario Best option
Capped PvP at 125/150 with stat min-maxing Mugen Monkey
Build using SOTE DLC weapons EIP
Low-level (30-60) twink build Mugen Monkey
Fast iteration with modern UI EIP
URL sharing with friends preserving full gear EIP
Cross-game theorycrafting (DS3, Bloodborne, ER) Mugen Monkey
Mobile reading while playing EIP
Rare and datamined item coverage EIP

Verdict

Use EIP if: your build includes SOTE content, you value modern UI, and you'll share builds via URL. It's the safe default for 80% of players.

Use Mugen Monkey if: you're optimizing for capped PvP and every level point counts. The starting class optimization feature is irreplaceable.

Ideally, use both. Do the first pass in Mugen to find the optimal class, then port the build to EIP to validate against the complete database and share. The planners aren't mutually exclusive — they're different stages of the workflow.

EIP Gaming Build Planner

Build calculator with a complete UI: stats, AR, defenses, runes, and Shadow of the Erdtree support

View EIP Gaming Build Planner
Mugen Monkey (Elden Ring)

The classic Souls community planner — minimalist, fast, and maintained since Dark Souls 1

View Mugen Monkey (Elden Ring)

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