Patch notes, announcements and updates aggregated from official sources. Refreshed automatically every few hours.

WORKBENCH UPGRADES Workbenches have received a whole new upgrade system - along with nine upgrades to find and customise your benches with! Each upgrade provides a different bonus effect, and you can mix and match them to find your favourit

NEW ITEM: ARMOURED LADDER HATCH The Armoured Ladder Hatch is a new top-tier construction. A direct upgrade from the Metal Ladder Hatch, the Armoured Ladder Hatch is built for players who want maximum durability on their vertical access poin

EXTENDED DAYTIME This month we've extended the amount of time each day has sunlight by around 20 minutes. The duration of night is unchanged (around 10 minutes). This should hopefully allow for more time for daylight activities while still

PLAYER MADE BOATS Player-made boats are here, providing a new way to explore the seas, including the Deep Sea! Place the new Boat Building Station deployable in the water and get building with your shipmates! Use the new Boat Building Plan

INCOMING NAVAL UPDATE - STAGING In the event you've been living under a rock the Naval Update is coming with the February wipe! We're encouraging anyone with the extra time and passion for its success to go play a bit of the staging branch

12 YEARS Servers are now wiped and Santa is packing up and clearing out the bodies, but we hope you enjoyed the Holiday Season. We're getting back to work after a couple of weeks off, which is why this blog is lighter than usual, but we're

We're through to the final round! But in case you're new here, over the years, Rust has undergone some huge changes - including graphic, physics, and engine updates and rebuilds, all because we’ve wanted to make Rust what it is, and what it

HAPPY HOLIDAYS From everyone at Facepunch, we'd like to wish you a Merry Christmas and a Happy New Year! The Christmas Event is once again live! If you're new to the island, here's what you can expect: As you play, you will start to hear th

It's that time of year again... The Steam Awards are here and the 'Labor of Love' award perfectly describes our past year as we soon hit twelve years of development! Day in and day out, our teams are grinding around the clock (literally on

PROGRESSION CHANGES Continuing from last month’s controversial Meta Shift changes and our push to make meaningful experimental changes to Rust’s progression, this month we’re taking things a step further. By making progression easier! Wait,

THE DEATH KORPS OF KRIEG - DLC SKINS The infamous Death Korps of Krieg march into Rust, bringing their grim, war-forged resolve to the island. This pack delivers battle-scarred war gear, inspired by one of Warhammer 40,000’s most fearless r

BLUEPRINT FRAGMENTS The current progression meta has grown stale, moving too fast and becoming too easy over the years, with scrap inflation and scrap being everywhere. We don't believe this has been overwhelmingly negative, but it has detr

IN CASE YOU MISSED IT Rust Mobile is coming! Facepunch has teamed up with Level Infinite to bring you Rust, Anytime, Everywhere. The closed beta begins early November. You can sign up for testing here . FAQs for the beta can be found here .

MAINTENANCE This month’s update is a little lighter than recent, focused on tackling a number of long-standing bugs and improvements. We’ve been working through community feedback to smooth out some of the more persistent issues and make ev

HARDCORE REFRESH Hardcore mode is making a comeback this month, bringing with it some community requested changes and a few new tweaks we've been planning for a while. Our goal with game modes, such as Primitive and Hardcore, is to offer a