

Rivals Β· NetEase Games Β· 2024
NetEase and Marvel's 6v6 hero shooter, with Team-Ups and destructible maps
Marvel Rivals is a free-to-play third-person hero shooter from NetEase Games, released December 2024, where two teams of six clash using heroes and villains from the Marvel universe.
Counterwatch when you want depth: per-hero matchup scores, live win-chance prediction as you build the comp, map stats, best duos, a tier list, and a desktop app for counter-picking mid-match. RivalsCounters when you want speed: it's Marvel Rivals-only, simpler, and answers "what beats X" fast with a team builder that suggests a comp against the enemy team. Counterwatch gives you the full picture; RivalsCounters gives you a direct answer with no friction.
Mobalytics when you want to learn to pilot a hero: editorial how-to-play guides, fundamentals, strategy, and structured builds that teach you the why. MarvelRivals.gg when you want to know what's strong and look it up fast: rank-bracket tier lists, wiki, builds, and news in one reference bundle. Mobalytics teaches you to play; MarvelRivals.gg tells you what's meta and lets you look it up instantly.
ProSettings.net when you want the full picture: sensitivity, eDPI, DPI, mouse, monitor, and gear of pros and creators in a searchable database. Crosshair Hub when all you want is to import a reticle: a database of per-hero crosshair codes you copy and paste in-game. ProSettings gives you the whole setup and what pros run; Crosshair Hub solves one step, the crosshair, with no detours.
RivalsMeta if you want depth of Marvel-Rivals-specific data: win and pick rates, tier list, team comps, map stats, and a skin DB. Blitz.gg if you already use it for other games and just want a quick tier-list read with its desktop app.
RivalsMeta if you want raw numbers and aggregate stats: win rates, pick rates, leaderboards, and the meta data unfiltered. MarvelRivals.gg if you want digestible tier lists sliced by rank bracket plus wiki, builds, and news in one place.
RivalsTracker if you're about the personal profile: your match history, your hero analytics, and where you fall in the rank distribution. RivalsDB if you live in leaderboards and want per-rank hero stat tables. They overlap a lot, so for many it's a preference or second-source choice.
Tracker.gg if you want a mature brand with an Overwolf overlay for live in-match stats, large-scale global leaderboards, and one account that works across many games. RivalsTracker if you want a clean, Marvel-Rivals-only experience with no clutter from other games and no desktop client.
Marvel Rivals Wiki on wiki.gg for daily use: clean interface, light ads, community-run, ideal for fast lookups of heroes, abilities, and maps. Marvel Rivals Wiki on Fandom when wiki.gg lacks the page: broader coverage, lore depth, and Google ubiquity, in exchange for heavy ads and a cluttered interface. wiki.gg is your daily driver; Fandom is the safety net for breadth.
An ex-Overwatch coach who moved into Marvel Rivals improvement content, aimed explicitly at helping players new to the genre learn fundamentals and climb ranked. His videos cover pro habits, common mistakes, low-elo picks, and VOD-review-style coaching across all three roles. The go-to channel for beginners and plateaued players who want to actually improve, not just watch high-level gameplay.
Covers the cosmetic and live-service side of Marvel Rivals: new skins, battle-pass content, Twitch Drops, and roadmap and leak news. It's a distinct editorial lane from the gameplay and meta channels: it's for players who collect, chase free skins, and want to know what's coming, rather than tier lists. A good complement that rounds out the directory's news coverage with a cosmetics focus.
A high-frequency news and community channel posting several times a day on patches, balance reactions, community clips, and what's happening in Rivals right now. The format leans toward shorts and fast commentary rather than long-form guides. For players who want to stay current with the news cycle and community conversation between patches.
A channel dedicated to per-hero guides: crosshair settings, ability tips, and hero-by-hero build breakdowns, plus PvE content like hidden boss fights. The format is practical and focused on one character at a time, not meta commentary. Ideal when you pick up a new hero and want a concrete reference for how to set it up and play it.
One of the most recognized high-elo Marvel Rivals creators, known for his Spider-Man and dive-duelist play at the top of the ladder. His content is competitive: meta reads, collaborative tier lists where several pros rank every hero each season, and Celestial/Eternity-rank gameplay. For intermediate and advanced players who want to understand the meta from the perspective of those playing it at the highest level.
Essential resources to start playing Marvel Rivals
5 resources
How to play specific heroes by role: Vanguard, Duelist, and Strategist
5 resources
Meta analysis, tier lists, and which heroes are strong each season
5 resources
How to climb: fundamentals, competitive habits, and common mistakes
5 resources
Coverage of each season, patches, new heroes, and events
5 resources
Marvel Rivals is a third-person hero shooter developed by NetEase Games in collaboration with Marvel Games. It launched on December 6, 2024 for PC (Steam and Epic), PlayStation 5, and Xbox Series X/S, with cross-platform play. It's free-to-play: every hero unlocks through play, and the only thing you buy is cosmetic.
The format is 6v6 across three roles β Vanguard (tank), Duelist (damage), and Strategist (support) β with a roster that started at 33 characters and already passes 50. The game's signature mechanic is Team-Up Skills: combinations between specific heroes that unlock extra abilities when they're on the same team (Rocket riding Groot, Hela reviving allies, and so on). On top of that come destructible maps, where walls and cover break apart and reshape the fight on the fly.
Marvel Rivals reopened a genre that looked closed. It took the team-based hero shooter formula, moved it to third person, added the Marvel brand, and launched it for free β and the combination clicked: it opened with millions of concurrent players and held a solid base season after season. For many it was their first hero shooter; for others, the spiritual successor they'd been waiting for.
The content cadence is aggressive. Seasons went from three months to two, with a new hero roughly every month, frequent rebalances, and constant cosmetic events. That keeps the meta in permanent motion: what was tier S one month can drop the next, and Team-Ups get rotated and rebalanced with every patch.
As with any live competitive shooter, the base game shows you little: no robust in-game stat tracker, no tier lists, no convenient way to see what counters what. The community covers that entire layer with external tools.
Marvel Rivals' ecosystem is young and mostly web-based β match trackers, meta and win-rate sites, counter-pick helpers, settings databases, and wikis β because the game doesn't expose an open public API and it's very new. There aren't yet the open-source desktop tools that long-running ARPGs have, but there is a solid set of sites covering a player's real questions: how am I doing, what's being played, what does my hero lose to, and how do you play the character I just picked.
This codex gathers those tools, the creators worth following, and the resources to get started, climb the ranked ladder, and stay current with each season.

Greetings, Rivals! We're thrilled to announce the upcoming patch drops on May 28th, 2026, at 09 : 00 : 00 (UTC) ! No server downtime; just patch and play! Here's what's coming your way: All-New Content New Map: Alchemax Headquarters Welcome

Greetings, Rivals! We're thrilled to announce the upcoming patch drops on May 21st, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play! Here's what's coming your way: All-New Content New In Store - Peni Parker - Peni Parke

Greetings, Rivals! Thank you for your continued support of Marvel Rivals . We are pleased to announce that the High/Low-Resolution Resource Pack feature is now available. This feature uses the DLC mechanism to distinguish between the high-r