Last Epoch
Last Epoch logo

LE ยท Eleventh Hour Games ยท 2024

Last Epoch

Indie ARPG from Eleventh Hour Games: time travel, 15 masteries, no aggressive monetization

ARPG built by Eleventh Hour Games, officially released in February 2024 after five years in Early Access. Mixes familiar genre mechanics (loot, skill trees, seasonal endgame) with a homegrown mastery system and an explicit anti pay-to-win manifesto. KRAFTON acquired the studio in 2025 with the creative team intact.

ArpgFantasyTime TravelOnlineOffline

Tools

17

Build Planning

4

Databases & wikis

4

Event tracking

3

Community

4

Comparisons

10
Comparison

aRPG TimelinevsLast Epoch Dev Tracker

aRPG Timeline for planning rotation across multiple ARPGs and subscribing to the calendar. Dev Tracker for monitoring dev statements daily during active season. Multi-game players use both; LE-only players need Dev Tracker more during cycles.

Event trackingVerified May 29, 2026
Comparison

Thundersphinx Cheat SheetvsLast Epoch Info (TunkLab)

Cheat sheet open on a second monitor during gameplay for fast glance. TunkLab open when you have time and need technical depth or calculators. They don't compete; they serve different workflow moments.

Databases & wikisVerified May 29, 2026
Comparison

Last Epoch Discord (oficial)vsLast Epoch Forums (oficial)

Discord for real-time chat, fast Q&A, LFG, casual pulse. Forum for long-form dev blogs, formal bug reports, curated Build Compendium, permanent searchable archive. They don't replace; they complement.

CommunityVerified May 29, 2026
Comparison

Last Epoch Discord (oficial)vsr/LastEpoch

Discord for real-time updates, LFG, and fast Q&A. Reddit for deep discussion, meta debates, and searchable archived content. Most active players use both: Discord daily, Reddit for deeper engagement.

CommunityVerified May 29, 2026
Comparison

Last Epoch Fandom WikivsLast Epoch Wiki

lastepoch.wiki for best UX. Fandom only when you arrive via Google search or when lastepoch.wiki lacks the article. If you'll navigate the wiki for pleasure, lastepoch.wiki always wins.

Databases & wikisVerified May 29, 2026
Comparison

Last Epoch Info (TunkLab)vsLast Epoch Fandom Wiki

TunkLab for raw data, calculators, and theorycrafting. Fandom for lore, explained mechanics, and quest walkthroughs. They don't compete; they serve different needs.

Databases & wikisVerified May 29, 2026
Comparison

Maxroll Last EpochvsArreatSummit.gg

Maxroll wins on pure editorial-build breadth and depth. ArreatSummit wins on the price guide (a feature Maxroll lacks) and EHG endorsement. Merchant's Guild traders should use both: Maxroll for builds, ArreatSummit for pricing.

Build PlanningVerified May 29, 2026
Comparison

Maxroll Last EpochvsIcy Veins Last Epoch

Maxroll if you want deep LE-specific depth with faster update cadence. Icy Veins if you come from WoW/D4 and prefer its familiar layout, or want an editorial cross-check with a second take. Maxroll wins on pure LE depth; Icy Veins wins on multi-game UX consistency.

Guides & tier listsVerified May 29, 2026
Comparison

Maxroll Last EpochvsLast Epoch Tools

Maxroll if you want to understand why every build slot matters and read long justified guides. Last Epoch Tools if you want a fast meta scan, specific item lookup, share a filter, or view another player's character profile. Most use both in different flows โ€” Maxroll for deep dive, LE Tools for everything else.

Build PlanningVerified May 29, 2026
Comparison

Path of Building for Last EpochvsLast Epoch Tools

PoB for LE if you need exact DPS, item-vs-item comparison with computed delta, or to validate creator claims. LE Tools if you want a friendly UI, share via URL, or iterate visually fast. Theorycrafters use both: LE Tools to draft, PoB to validate before spending gold on crafting.

Build PlanningVerified May 29, 2026

Latest news

Creators

5
Dr3adful avatar

Dr3adful

ENyoutube

Dr3adful is one of the most prolific content creators in the mainstream ARPG cluster โ€” covers PoE 2, D4, and LE at high cadence. For Last Epoch specifically he publishes detailed per-cycle builds, fast patch reactions, and theorycrafts of obscure mechanics. Bias toward experimentation: doesn't settle on obvious builds, explores variants and underused mechanics. For players who want to see multiple editorial takes on the meta.

Lizard IRL avatar

Lizard IRL

ENyoutube

Lizard IRL is one of the most active Last Epoch streamers with focus on hardcore, speedrun, and ladder push. Member of the Maxroll Team โ€” his builds and min-max rules have shaped both SC and HC meta, especially in corruption push. Near-daily stream cadence during active season. If you'll play HC or push seriously, his channel is required reading.

MacroBioBoi avatar

MacroBioBoi

ENyoutube

MacroBioBoi is a Maxroll Team affiliate with focus on minion/curse classes โ€” Necromancer and Warlock. Covers the ARPG cluster with bias toward D4 and D2R, but also Last Epoch during active cycles because Warlock and Acolyte (Necromancer + Lich) are specialties he maintains cross-game. Direct, build-focused style without filler. If you play Acolyte or Necromancer in LE, required reading.

Morttimer avatar

Morttimer

ESyoutube

Morttimer is one of the most active Spanish-speaking creators in the ARPG cluster, covering Path of Exile 2, Diablo 4, and Last Epoch in Spanish. For LE specifically covers cycle launches, starter builds, and patch reactions. Near-daily Twitch streams and regular YouTube uploads. If you want LE content in Spanish without resorting to translating English creators, this is the reference.

Perry the Pig avatar

Perry the Pig

ENyoutube

Perry the Pig is a creator gaining momentum in the LE community thanks to his engaging personality and approachable style. While creators like Lizard or Dr3adful target min-maxers, Perry makes content casual and intermediate players follow without friction. Covers LE as part of an ARPG rotation with focus on learning mechanics and experimenting with builds.

Resources

About the game

What it is

Last Epoch (LE) is an isometric ARPG developed by Eleventh Hour Games, a studio founded in 2018 by genre fans who first met on Reddit. After a 2018 Kickstarter and five years of Steam Early Access, version 1.0 launched on February 21, 2024 and sold more than three million copies in its first year.

Structurally it's a classic ARPG: campaign split into chapters with time travel between eras, five classes (Sentinel, Mage, Acolyte, Primalist, Rogue) each specializing into one of three masteries (15 archetypes total), an infinite endgame built around the Monolith of Fate with timelines, blessings, dungeons, and corruption push, and a seasonal cycle loop where every ~6 months a new cycle starts.

The model is buy-to-play (~$35 USD). The in-game store only sells cosmetics and stash tabs. No battle pass, no buyable power, no paid drop boosts. Eleventh Hour Games published a public anti pay-to-win manifesto during development and, after the KRAFTON acquisition in 2025, confirmed they're keeping that stance. The Orobyss expansion (announced for PlayStation 5 and PC) ships as a free update to anyone who already owns the base game.

Why it matters

LE occupies an editorial niche few games cover: build complexity close to Path of Exile without the friction curve that scares off casuals, and presentation polish that approaches Diablo IV without Blizzard's entry cost. It's the "middle ground" of the current mainstream ARPG trio (PoE, D4, LE), and many players use it exactly that way: to take a break from PoE's extreme complexity or D4's simplicity.

What the game does better than its competitors:

  • Deterministic crafting: the affix system with runes and glyphs lets you target the exact stat you want, without PoE's infinite lottery. This reduces burnout and increases sense of progression.
  • Faction choice: at endgame you pick between Merchant's Guild (trading enabled via Bazaar) and Circle of Fortune (boosted drops with prophecy targeting, no trading). It's a decision that changes the entire loop of the character.
  • Offline mode: the game can be played 100% offline with no login required, something neither PoE nor D4 offer.
  • Per-skill skill trees: each active skill has its own passive tree that transforms it. The build-creativity space is huge.

The endgame after the campaign includes:

  • Monolith of Fate: 10 timelines with an echo web; each echo is a mini-zone with modifiers and rewards.
  • Empowered Monolith: high-corruption version post lvl 90 with infinite scaling via blessings and corruption.
  • Dungeons: three dungeons (Lightless Arbor, Soulfire Bastion, Temporal Sanctum) with keys and unique bosses.
  • Endless Arena: wave-based pushing with leaderboards.
  • Endgame bossing: Aberroth, Shade of Orobyss, and other bosses with exclusive loot.

The tools ecosystem

LE has an ecosystem concentrated in a few large hubs rather than atomized like PoE. The pillars are:

  • Last Epoch Tools (lastepochtools.com): the most complete community hub. Combines planner, item database, loot filter sharing, build collection auto-crawled from YouTube, character profiles by ID, and ladders. If you only open one third-party site, this one.
  • Maxroll Last Epoch: professional editorial hub with detailed builds, leveling guides, tier lists, dungeon/monolith guides, and a community-maintained leaderboard. Reuses cross-game (PoE, PoE 2, D4) editorial team.
  • Path of Building for Last Epoch (Musholic fork): community-driven fork of classic PoB adapted to LE. Deeper for theorycrafters; wins at DPS calculations and offline simulation. There's a web version (lastepochplanner.com) and a desktop one.
  • ArreatSummit.gg: the only hub with explicit Eleventh Hour Games endorsement. Provides builds, planner, price guide (in collaboration with The Sanctum Market Discord), and database.
  • Last Epoch Info (TunkLab): alternative database with calculators (defense, ward, damage) no other site provides at that depth.
  • Icy Veins: editorial coverage parallel to Maxroll, with guides organized per class and mastery.

For wikis, there are two active community ones โ€” lastepoch.wiki (independent) and lastepoch.fandom.com (Fandom). Both stay current post-Season 4 but with different editorial focus. cheatsheet.monster/lastepoch by Thundersphinx provides a fast visual cheat sheet for blessings and affix tiers.

For trading, the in-game system (Merchant's Guild Bazaar) is glued to the meta pricing maintained by The Sanctum Market Discord โ€” the most-used community pricing source, with exclusive price-check channels and a bigsales gallery.

Events and patches: arpg-timeline.com (multi-game) tracks season countdowns; developertracker.com aggregates dev posts cross-platform; twitch.lastepoch.com is the official per-season Twitch drops page.

The community lives in the official Discord (200k+ members), r/LastEpoch, forum.lastepoch.com (with a community-curated build compendium), and for speedrunners speedrun.com/last_epoch.

Current position

Season 4 (Shattered Omens) started on March 26, 2026 and runs through ~July. It brought major changes to Rogue, Omen Windows and Echo Chains mechanics, and rebalanced several masteries (Bladedancer Shadow Rend, Flame Reave Spellblade among the new S-tiers).

The Orobyss expansion was announced alongside the KRAFTON acquisition; it adds new content and brings LE to PlayStation 5 for the first time. For PC owners the upgrade is free.

LE competes directly with PoE 2 and D4 in the ARPG segment; for the codex it completes the ARPG cluster (PoE 1, PoE 2, D4, LE) and shares many creators across the cluster โ€” Maxroll Team, Crit, and several builders active across all four games.

The Spanish-speaking LE community is moderate โ€” the game has no Spanish localization, but there are Latin American creators covering it in Spanish with regular cadence.

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